CHARACTERS
Person met in the room - Person B
Character that walks in the door - Person A
Room opens with a sound effect of creaking door this signifies the opening door.
Sound effect.
As character steps into the room there’s a sound effect of rising tension.
DIALOGUE
Person B (in a sinister voice): Hello
Person A (shocked voice): Oh no! What are you doing here?
Person B: I could ask the same about you.
Sound effect and music when credits roll.
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